State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Entertainment Mascot Games in Costa Rica Q4 2021

Discover the performance trends of the top 5 entertainment mascot games in Costa Rica during the fourth quarter of 2021, including metrics on weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games in Costa Rica Q4 2021

In the fourth quarter of 2021, the top 5 entertainment mascot games in Costa Rica showcased varying trends in weekly downloads, revenue, and active users. Here is a detailed look into each game's performance:

Sonic Dash: Fun Endless Runner from SEGA experienced a notable peak in weekly revenue at approximately $221 in the week of October 25. Weekly downloads fluctuated, reaching a high of around 4.2K in mid-October before stabilizing to about 3.2K towards the end of December. The game maintained a strong weekly active user base, peaking at over 32K in mid-October and settling around 28.8K by the end of the quarter.

Crash Bandicoot: On the Run! from King saw a significant increase in weekly revenue, peaking at around $147 in mid-October. Weekly downloads showed a declining trend, starting at approximately 2K in early October and dropping to around 998 by early December. However, the game experienced a resurgence in downloads towards the end of the quarter, reaching about 1.75K. Weekly active users remained steady, with a peak of approximately 35K in the final week of December.

Sonic Forces: Run Battle Game from SEGA demonstrated a peak in weekly revenue at around $194 in late October. Weekly downloads saw a notable increase in early November, reaching around 1.9K, and maintained an upward trend, closing the quarter at approximately 1.8K. The game's weekly active users showed consistent growth, peaking at about 12.6K in late December.

Minion Rush: Running game from Gameloft recorded its highest weekly revenue of around $106 in mid-December. Weekly downloads remained relatively stable, with occasional peaks, such as around 1.5K in late October and 1.3K in late December. The game maintained a steady weekly active user count, peaking at approximately 3.5K in late October and closing the quarter at about 3.2K.

Hello Kitty Nail Salon from Budge Studios saw a peak in weekly revenue at approximately $105 in the final week of December. Weekly downloads showed an upward trend towards the end of the quarter, starting from around 940 in late September and reaching about 1.5K by the end of December. Weekly active users also increased, peaking at around 7.9K in late December.

These insights are based on data from Sensor Tower, providing a comprehensive overview of the performance of these popular entertainment mascot games in Costa Rica during Q4 2021. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022